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Learn Building the Play Screen | Building Your First Game Flip Cards
Building Games with Cursor AI

bookBuilding the Play Screen

Once the player chooses a topic, the game requires a play screen where the real action takes place. This is the heart of the memory challenge, with all the cards laid out for matching.

On the play screen, you'll:

  1. Show a friendly header and a small label with the chosen topic;
  2. Display a centered board with 20 cards (10 matching pairs) based on that topic's emojis;
  3. Start with all cards face-down;
  4. Add smooth 3D flip animations when a card is tapped;
  5. Keep gameplay logic simple:
    • If two flipped cards match β†’ they stay open;
    • If they don't match β†’ they flip back after a short delay;
    • While two cards are being checked, no other cards can flip.
question mark

What happens when two cards are flipped and they match?

Select the correct answer

Everything was clear?

How can we improve it?

Thanks for your feedback!

SectionΒ 1. ChapterΒ 3

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bookBuilding the Play Screen

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Once the player chooses a topic, the game requires a play screen where the real action takes place. This is the heart of the memory challenge, with all the cards laid out for matching.

On the play screen, you'll:

  1. Show a friendly header and a small label with the chosen topic;
  2. Display a centered board with 20 cards (10 matching pairs) based on that topic's emojis;
  3. Start with all cards face-down;
  4. Add smooth 3D flip animations when a card is tapped;
  5. Keep gameplay logic simple:
    • If two flipped cards match β†’ they stay open;
    • If they don't match β†’ they flip back after a short delay;
    • While two cards are being checked, no other cards can flip.
question mark

What happens when two cards are flipped and they match?

Select the correct answer

Everything was clear?

How can we improve it?

Thanks for your feedback!

SectionΒ 1. ChapterΒ 3
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