Guard Clauses
When writing C functions, you often need to handle special or error cases before performing the main logic. A guard clause is a programming pattern where you check for these special cases at the beginning of a function and immediately return if the condition is met.
guard_clause_example.c
12345void process(int value) { if (value < 0) return; // guard clause: exit early if input is invalid // main logic continues here // ... }
This approach can make your code easier to read and maintain, as it prevents deep nesting and keeps the main logic clear and focused.
main.c
12345678910111213141516#include <stdio.h> void print_square_if_positive(int n) { if (n <= 0) { return; // Exit early if input is not positive } int square = n * n; printf("Square of %d is %d\n", n, square); } int main() { print_square_if_positive(5); // Valid input print_square_if_positive(-3); // Invalid input return 0; }
Without it, your function becomes deeply nested, harder to read, and more difficult to maintain.
validate_and_compute.c
12345678910111213141516#include <stdio.h> void print_square_if_positive(int n) { if (n > 0) { int square = n * n; printf("Square of %d is %d\n", n, square); } else { return; } } int main() { print_square_if_positive(5); // Valid input print_square_if_positive(-3); // Invalid input return 0; }
By applying this pattern consistently, your functions become simpler, clearer, and less prone to hidden bugs.
Thanks for your feedback!
Ask AI
Ask AI
Ask anything or try one of the suggested questions to begin our chat
Awesome!
Completion rate improved to 9.09
Guard Clauses
Swipe to show menu
When writing C functions, you often need to handle special or error cases before performing the main logic. A guard clause is a programming pattern where you check for these special cases at the beginning of a function and immediately return if the condition is met.
guard_clause_example.c
12345void process(int value) { if (value < 0) return; // guard clause: exit early if input is invalid // main logic continues here // ... }
This approach can make your code easier to read and maintain, as it prevents deep nesting and keeps the main logic clear and focused.
main.c
12345678910111213141516#include <stdio.h> void print_square_if_positive(int n) { if (n <= 0) { return; // Exit early if input is not positive } int square = n * n; printf("Square of %d is %d\n", n, square); } int main() { print_square_if_positive(5); // Valid input print_square_if_positive(-3); // Invalid input return 0; }
Without it, your function becomes deeply nested, harder to read, and more difficult to maintain.
validate_and_compute.c
12345678910111213141516#include <stdio.h> void print_square_if_positive(int n) { if (n > 0) { int square = n * n; printf("Square of %d is %d\n", n, square); } else { return; } } int main() { print_square_if_positive(5); // Valid input print_square_if_positive(-3); // Invalid input return 0; }
By applying this pattern consistently, your functions become simpler, clearer, and less prone to hidden bugs.
Thanks for your feedback!