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Learn Building a Reactive Chat Application | Applying Reactive Java in Real-World Scenarios
Reactive Java

bookBuilding a Reactive Chat Application

A reactive chat application lets users exchange messages instantly, even as the number of participants grows. Your goal is to build a system where every message is delivered efficiently, with minimal delay, and the application remains responsive no matter how many users are online. By applying reactive programming principles in Java, you achieve:

  • High responsiveness: every user receives updates and messages immediately;
  • Scalability: the system handles many simultaneous connections without slowing down;
  • Efficient resource use: message streams are managed without blocking threads or wasting memory.

Using a reactive approach, you ensure that your chat application is robust, user-friendly, and ready for real-time communication demands.

Applying Reactive Principles to a Chat System

Building a reactive chat application in Java means designing your system to handle many users and messages efficiently, without blocking threads or overwhelming resources. Here is how you can apply reactive principles step by step:

1. Message Flow: Streaming Messages Between Users

In a reactive chat, each user sends and receives messages as a continuous stream. Instead of polling or waiting, users subscribe to message streams and receive updates as soon as they are available.

Java Example:

package com.example;

import java.util.concurrent.SubmissionPublisher;

public class ChatRoom {
    private final SubmissionPublisher<String> publisher = new SubmissionPublisher<>();

    public void sendMessage(String message) {
        publisher.submit(message);
    }

    public void subscribe(java.util.function.Consumer<String> consumer) {
        publisher.subscribe(new java.util.concurrent.Flow.Subscriber<>() {
            public void onSubscribe(java.util.concurrent.Flow.Subscription subscription) {
                subscription.request(Long.MAX_VALUE);
            }
            public void onNext(String item) { consumer.accept(item); }
            public void onError(Throwable throwable) { }
            public void onComplete() { }
        });
    }
}
  • Key point: SubmissionPublisher is a built-in Java 9+ class for reactive streams. This example lets users subscribe to messages and receive them in real time.

2. Non-Blocking Processing: Handling Messages Without Blocking Threads

In a non-blocking chat system, sending or processing a message doesn't wait for slow operations (like database writes or network delays). Instead, actions are performed asynchronously, and the system keeps responding to new events.

Java Example:

package com.example;

import java.util.concurrent.CompletableFuture;

public class MessageService {
    public CompletableFuture<Void> saveMessageAsync(String message) {
        return CompletableFuture.runAsync(() -> {
            // Simulate saving to database
            System.out.println("Saving message: " + message);
        });
    }
}
  • Key point: CompletableFuture.runAsync allows saving messages in the background, so the chat system stays responsive.

3. Backpressure: Preventing Overload When Users Receive Too Many Messages

Backpressure is a reactive technique that ensures your application doesn't overwhelm users or systems that can't keep up with the message rate. If a user or component is slow, the system slows down message delivery to them, or buffers messages appropriately.

Java Example:

package com.example;

import java.util.concurrent.Flow;
import java.util.concurrent.SubmissionPublisher;

public class BackpressureDemo {
    public static void main(String[] args) throws Exception {
        SubmissionPublisher<String> publisher = new SubmissionPublisher<>();
        publisher.subscribe(new Flow.Subscriber<>() {
            private Flow.Subscription subscription;
            private int received = 0;
            public void onSubscribe(Flow.Subscription subscription) {
                this.subscription = subscription;
                subscription.request(1); // Request only one message at a time
            }
            public void onNext(String item) {
                System.out.println("Received: " + item);
                received++;
                try { Thread.sleep(200); } catch (InterruptedException e) {}
                subscription.request(1); // Request next when ready
            }
            public void onError(Throwable throwable) {}
            public void onComplete() {}
        });
        for (int i = 0; i < 5; i++) {
            publisher.submit("Message " + i);
        }
        Thread.sleep(2000); // Wait to process messages
        publisher.close();
    }
}
  • Key point: The subscriber only requests one message at a time, so the publisher will not send more until the subscriber is ready, preventing overload.

Summary

  • Message flow streams messages instantly to subscribers;
  • Non-blocking processing keeps the chat responsive even during slow operations;
  • Backpressure protects slow consumers and system resources.

These principles let you build scalable, efficient, and robust chat systems with Java's reactive features.

Handling Backpressure in the Reactive Chat Application

Backpressure is a key concept in reactive programming that helps you control the flow of data between components, especially when some parts of your system produce messages faster than others can process them. In the context of your reactive chat application, backpressure ensures that users and system resources are not overwhelmed by a flood of incoming chat messages.

When a user sends messages rapidly, the underlying reactive stream (such as a Flux<String>) may emit items faster than the client or downstream components can consume them. Without backpressure, this could lead to memory issues, dropped messages, or even application crashes.

In the previous code example, you used Project Reactor's Flux to represent the stream of chat messages. Project Reactor provides built-in support for backpressure, allowing you to apply strategies like onBackpressureBuffer, onBackpressureDrop, or onBackpressureLatest to handle these situations. For instance, using onBackpressureBuffer lets you temporarily store excess messages in a buffer when the consumer is slower than the producer. This prevents message loss and keeps your application responsive:

package com.example;

import reactor.core.publisher.Flux;
import java.time.Duration;

public class ChatBackpressureDemo {
    public static void main(String[] args) throws InterruptedException {
        Flux<String> chatMessages = Flux
            .interval(Duration.ofMillis(10)) // Simulate fast message publisher
            .map(i -> "Message " + i)
            .onBackpressureBuffer(5, // Limit buffer size
                dropped -> System.out.println("Dropped: " + dropped));

        chatMessages
            .delayElements(Duration.ofMillis(100)) // Simulate slow consumer
            .subscribe(
                msg -> System.out.println("Received: " + msg),
                err -> System.err.println("Error: " + err),
                () -> System.out.println("Chat ended")
            );

        Thread.sleep(1500); // Keep application running to see output
    }
}

With this pattern, your chat application can handle bursts of messages gracefully. If the buffer is full, extra messages are dropped, and you can log or notify users about dropped messages. This approach keeps your system stable and responsive, even under heavy load, ensuring a smooth chat experience for all users.

Summary: Reactive Principles in Action

You have explored how to build a reactive chat application using Java, applying key reactive programming principles such as asynchronous data streams, non-blocking I/O, and backpressure handling. These concepts enable the chat app to handle multiple users and messages efficiently, without being slowed down by blocking operations or resource bottlenecks.

By adopting a reactive approach:

  • You ensure that your application remains responsive, even under heavy user load;
  • You improve scalability, allowing the system to serve more users with fewer resources;
  • You simplify error handling and resource management, making your codebase more maintainable.

These benefits are critical in real-world scenarios where applications must deliver fast, reliable, and scalable communication. Using reactive principles in your Java projects prepares you to build modern, high-performance systems that meet the demands of today's users.

question mark

Which statement best describes how a reactive chat application should handle incoming messages?

Select the correct answer

Everything was clear?

How can we improve it?

Thanks for your feedback!

SectionΒ 3. ChapterΒ 1

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bookBuilding a Reactive Chat Application

Swipe to show menu

A reactive chat application lets users exchange messages instantly, even as the number of participants grows. Your goal is to build a system where every message is delivered efficiently, with minimal delay, and the application remains responsive no matter how many users are online. By applying reactive programming principles in Java, you achieve:

  • High responsiveness: every user receives updates and messages immediately;
  • Scalability: the system handles many simultaneous connections without slowing down;
  • Efficient resource use: message streams are managed without blocking threads or wasting memory.

Using a reactive approach, you ensure that your chat application is robust, user-friendly, and ready for real-time communication demands.

Applying Reactive Principles to a Chat System

Building a reactive chat application in Java means designing your system to handle many users and messages efficiently, without blocking threads or overwhelming resources. Here is how you can apply reactive principles step by step:

1. Message Flow: Streaming Messages Between Users

In a reactive chat, each user sends and receives messages as a continuous stream. Instead of polling or waiting, users subscribe to message streams and receive updates as soon as they are available.

Java Example:

package com.example;

import java.util.concurrent.SubmissionPublisher;

public class ChatRoom {
    private final SubmissionPublisher<String> publisher = new SubmissionPublisher<>();

    public void sendMessage(String message) {
        publisher.submit(message);
    }

    public void subscribe(java.util.function.Consumer<String> consumer) {
        publisher.subscribe(new java.util.concurrent.Flow.Subscriber<>() {
            public void onSubscribe(java.util.concurrent.Flow.Subscription subscription) {
                subscription.request(Long.MAX_VALUE);
            }
            public void onNext(String item) { consumer.accept(item); }
            public void onError(Throwable throwable) { }
            public void onComplete() { }
        });
    }
}
  • Key point: SubmissionPublisher is a built-in Java 9+ class for reactive streams. This example lets users subscribe to messages and receive them in real time.

2. Non-Blocking Processing: Handling Messages Without Blocking Threads

In a non-blocking chat system, sending or processing a message doesn't wait for slow operations (like database writes or network delays). Instead, actions are performed asynchronously, and the system keeps responding to new events.

Java Example:

package com.example;

import java.util.concurrent.CompletableFuture;

public class MessageService {
    public CompletableFuture<Void> saveMessageAsync(String message) {
        return CompletableFuture.runAsync(() -> {
            // Simulate saving to database
            System.out.println("Saving message: " + message);
        });
    }
}
  • Key point: CompletableFuture.runAsync allows saving messages in the background, so the chat system stays responsive.

3. Backpressure: Preventing Overload When Users Receive Too Many Messages

Backpressure is a reactive technique that ensures your application doesn't overwhelm users or systems that can't keep up with the message rate. If a user or component is slow, the system slows down message delivery to them, or buffers messages appropriately.

Java Example:

package com.example;

import java.util.concurrent.Flow;
import java.util.concurrent.SubmissionPublisher;

public class BackpressureDemo {
    public static void main(String[] args) throws Exception {
        SubmissionPublisher<String> publisher = new SubmissionPublisher<>();
        publisher.subscribe(new Flow.Subscriber<>() {
            private Flow.Subscription subscription;
            private int received = 0;
            public void onSubscribe(Flow.Subscription subscription) {
                this.subscription = subscription;
                subscription.request(1); // Request only one message at a time
            }
            public void onNext(String item) {
                System.out.println("Received: " + item);
                received++;
                try { Thread.sleep(200); } catch (InterruptedException e) {}
                subscription.request(1); // Request next when ready
            }
            public void onError(Throwable throwable) {}
            public void onComplete() {}
        });
        for (int i = 0; i < 5; i++) {
            publisher.submit("Message " + i);
        }
        Thread.sleep(2000); // Wait to process messages
        publisher.close();
    }
}
  • Key point: The subscriber only requests one message at a time, so the publisher will not send more until the subscriber is ready, preventing overload.

Summary

  • Message flow streams messages instantly to subscribers;
  • Non-blocking processing keeps the chat responsive even during slow operations;
  • Backpressure protects slow consumers and system resources.

These principles let you build scalable, efficient, and robust chat systems with Java's reactive features.

Handling Backpressure in the Reactive Chat Application

Backpressure is a key concept in reactive programming that helps you control the flow of data between components, especially when some parts of your system produce messages faster than others can process them. In the context of your reactive chat application, backpressure ensures that users and system resources are not overwhelmed by a flood of incoming chat messages.

When a user sends messages rapidly, the underlying reactive stream (such as a Flux<String>) may emit items faster than the client or downstream components can consume them. Without backpressure, this could lead to memory issues, dropped messages, or even application crashes.

In the previous code example, you used Project Reactor's Flux to represent the stream of chat messages. Project Reactor provides built-in support for backpressure, allowing you to apply strategies like onBackpressureBuffer, onBackpressureDrop, or onBackpressureLatest to handle these situations. For instance, using onBackpressureBuffer lets you temporarily store excess messages in a buffer when the consumer is slower than the producer. This prevents message loss and keeps your application responsive:

package com.example;

import reactor.core.publisher.Flux;
import java.time.Duration;

public class ChatBackpressureDemo {
    public static void main(String[] args) throws InterruptedException {
        Flux<String> chatMessages = Flux
            .interval(Duration.ofMillis(10)) // Simulate fast message publisher
            .map(i -> "Message " + i)
            .onBackpressureBuffer(5, // Limit buffer size
                dropped -> System.out.println("Dropped: " + dropped));

        chatMessages
            .delayElements(Duration.ofMillis(100)) // Simulate slow consumer
            .subscribe(
                msg -> System.out.println("Received: " + msg),
                err -> System.err.println("Error: " + err),
                () -> System.out.println("Chat ended")
            );

        Thread.sleep(1500); // Keep application running to see output
    }
}

With this pattern, your chat application can handle bursts of messages gracefully. If the buffer is full, extra messages are dropped, and you can log or notify users about dropped messages. This approach keeps your system stable and responsive, even under heavy load, ensuring a smooth chat experience for all users.

Summary: Reactive Principles in Action

You have explored how to build a reactive chat application using Java, applying key reactive programming principles such as asynchronous data streams, non-blocking I/O, and backpressure handling. These concepts enable the chat app to handle multiple users and messages efficiently, without being slowed down by blocking operations or resource bottlenecks.

By adopting a reactive approach:

  • You ensure that your application remains responsive, even under heavy user load;
  • You improve scalability, allowing the system to serve more users with fewer resources;
  • You simplify error handling and resource management, making your codebase more maintainable.

These benefits are critical in real-world scenarios where applications must deliver fast, reliable, and scalable communication. Using reactive principles in your Java projects prepares you to build modern, high-performance systems that meet the demands of today's users.

question mark

Which statement best describes how a reactive chat application should handle incoming messages?

Select the correct answer

Everything was clear?

How can we improve it?

Thanks for your feedback!

SectionΒ 3. ChapterΒ 1
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