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Udfyld de tomme felter for at sikre, at basekonstruktørerne bliver korrekt kaldt i følgende kode:
index.cs
1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253using System; class Animal { string species; public Animal(string species) { this.species = species; } public void Eat() { Console.WriteLine("The animal is eating."); } } class Dog : Animal { string breed; public Dog(string species, string breed) : ___ { this.breed = breed; } public void Bark() { Console.WriteLine("Woof! Woof!"); } } class GermanShepherd : Dog { public GermanShepherd(string species, string breed) : ___ { Console.WriteLine("GermanShepherd Object Created"); } public void PerformGuardDuty() { Console.WriteLine("The German Shepherd is performing guard duty."); } } class ConsoleApp { static void Main() { new GermanShepherd("Canis lupus familiaris", "German Shepherd"); } }
Brug syntaksen public className(arg1, arg2..) : base(arg1, arg2, …) i de afledte klasser for at kalde basekonstruktørerne.
index.cs
12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152using System; class Animal { string species; public Animal(string species) { this.species = species; } public void Eat() { Console.WriteLine("The animal is eating."); } } class Dog : Animal { string breed; public Dog(string species, string breed) : base(species) { this.breed = breed; } public void Bark() { Console.WriteLine("Woof! Woof!"); } } class GermanShepherd : Dog { public GermanShepherd(string species, string breed) : base(species, breed) { Console.WriteLine("GermanShepherd Object Created"); } public void PerformGuardDuty() { Console.WriteLine("The German Shepherd is performing guard duty."); } } class ConsoleApp { static void Main() { new GermanShepherd("Canis lupus familiaris", "German Shepherd"); } }
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