Reference vs Pointers
References and pointers provide indirect access to variable values. but they have some key differences, as well as pros and cons.
Syntax
-
Pointers are declared using the
*
symbol; -
References are declared using the
&
symbol.
Initialization
You can't declare an empty reference. But you can declare an empty pointer with nullptr.
Reassignment
References can't be re-assigned to refer to a different object.
main.cpp
12345678910111213#include <iostream> int main() { int x = 125, y = 500; // creating a reference to x variable int& ref_x = x; ref_x = y; // attempt to re-assigned ref_x ref_x = 0; std::cout << x << ' ' << y; }
Pointers can be re-assigned to point to different memory locations
main.cpp
12345678910111213#include <iostream> int main() { int x = 125, y = 500; // creating a pointer to x variable int* ptr = &x; ptr = &y; // attempt to re-assigned ref_x *ptr = 0; std::cout << x << ' ' << y; }
Accessing the value
To access the value pointed by a pointer, you use the dereference operator *
. For references, you don't need to use any special operator; you simply use the reference variable directly.
Both pointers and references are crucial in memory management, contributing to the flexibility of programs. Their usage depends on the context.
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Reference vs Pointers
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References and pointers provide indirect access to variable values. but they have some key differences, as well as pros and cons.
Syntax
-
Pointers are declared using the
*
symbol; -
References are declared using the
&
symbol.
Initialization
You can't declare an empty reference. But you can declare an empty pointer with nullptr.
Reassignment
References can't be re-assigned to refer to a different object.
main.cpp
12345678910111213#include <iostream> int main() { int x = 125, y = 500; // creating a reference to x variable int& ref_x = x; ref_x = y; // attempt to re-assigned ref_x ref_x = 0; std::cout << x << ' ' << y; }
Pointers can be re-assigned to point to different memory locations
main.cpp
12345678910111213#include <iostream> int main() { int x = 125, y = 500; // creating a pointer to x variable int* ptr = &x; ptr = &y; // attempt to re-assigned ref_x *ptr = 0; std::cout << x << ' ' << y; }
Accessing the value
To access the value pointed by a pointer, you use the dereference operator *
. For references, you don't need to use any special operator; you simply use the reference variable directly.
Both pointers and references are crucial in memory management, contributing to the flexibility of programs. Their usage depends on the context.
Tak for dine kommentarer!