Lists, Maps, and Sets in Flutter
Dart offers three primary collection types: List, Map, and Set. Each serves a different purpose when managing data in Flutter UIs. A List is an ordered group of items, perfect for showing repeated widgets like a list of contacts or messages. A Map stores key-value pairs, making it suitable for configuration or when you need to look up values by a unique key. A Set holds unique items and is useful when you need to ensure there are no duplicates, such as a collection of selected tags. In Flutter, you often use these collections to build and configure widgets dynamically.
main.dart
123456789101112131415161718192021222324import 'package:flutter/material.dart'; void main() => runApp(MyApp()); class MyApp extends StatelessWidget { final List<String> fruits = ['Apple', 'Banana', 'Orange']; @override Widget build(BuildContext context) { return MaterialApp( home: Scaffold( appBar: AppBar(title: Text('Fruit List')), body: ListView.builder( itemCount: fruits.length, itemBuilder: (context, index) { return ListTile( title: Text(fruits[index]), ); }, ), ), ); } }
You can use a Map in Flutter to configure widget properties. For example, a Map might hold theme colors, icon data, or other configuration options that widgets can read and apply.
main.dart
1234567891011121314151617181920212223242526272829import 'package:flutter/material.dart'; void main() => runApp(MyApp()); class MyApp extends StatelessWidget { final Map<String, dynamic> buttonConfig = { 'text': 'Click Me', 'color': Colors.blue, 'icon': Icons.thumb_up, }; @override Widget build(BuildContext context) { return MaterialApp( home: Scaffold( body: Center( child: ElevatedButton.icon( icon: Icon(buttonConfig['icon']), label: Text(buttonConfig['text']), style: ElevatedButton.styleFrom( backgroundColor: buttonConfig['color'], ), onPressed: () {}, ), ), ), ); } }
Directly modifying collections inside a StatelessWidget can cause unexpected behavior because Flutter may not detect the changes and rebuild the UI properly. To manage changing data, use StatefulWidget or a state management solution to ensure the UI updates as expected.
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Lists, Maps, and Sets in Flutter
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Dart offers three primary collection types: List, Map, and Set. Each serves a different purpose when managing data in Flutter UIs. A List is an ordered group of items, perfect for showing repeated widgets like a list of contacts or messages. A Map stores key-value pairs, making it suitable for configuration or when you need to look up values by a unique key. A Set holds unique items and is useful when you need to ensure there are no duplicates, such as a collection of selected tags. In Flutter, you often use these collections to build and configure widgets dynamically.
main.dart
123456789101112131415161718192021222324import 'package:flutter/material.dart'; void main() => runApp(MyApp()); class MyApp extends StatelessWidget { final List<String> fruits = ['Apple', 'Banana', 'Orange']; @override Widget build(BuildContext context) { return MaterialApp( home: Scaffold( appBar: AppBar(title: Text('Fruit List')), body: ListView.builder( itemCount: fruits.length, itemBuilder: (context, index) { return ListTile( title: Text(fruits[index]), ); }, ), ), ); } }
You can use a Map in Flutter to configure widget properties. For example, a Map might hold theme colors, icon data, or other configuration options that widgets can read and apply.
main.dart
1234567891011121314151617181920212223242526272829import 'package:flutter/material.dart'; void main() => runApp(MyApp()); class MyApp extends StatelessWidget { final Map<String, dynamic> buttonConfig = { 'text': 'Click Me', 'color': Colors.blue, 'icon': Icons.thumb_up, }; @override Widget build(BuildContext context) { return MaterialApp( home: Scaffold( body: Center( child: ElevatedButton.icon( icon: Icon(buttonConfig['icon']), label: Text(buttonConfig['text']), style: ElevatedButton.styleFrom( backgroundColor: buttonConfig['color'], ), onPressed: () {}, ), ), ), ); } }
Directly modifying collections inside a StatelessWidget can cause unexpected behavior because Flutter may not detect the changes and rebuild the UI properly. To manage changing data, use StatefulWidget or a state management solution to ensure the UI updates as expected.
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