Game State Basics
Game state is the collection of all variables, values, and data structures that describe the current situation of your game at any given moment. This includes things like the position and status of all characters, the score, the level, which objects are active or inactive, and any temporary effects or rules that are currently in play. Without a well-defined game state, your game would have no way to remember or enforce its rules, track player progress, or respond to user input in a meaningful way. Managing the game state allows you to control how the game evolves over time, respond to events, and ensure that the player experience is consistent and logical. By organizing your game state clearly, you make it much easier to implement features such as pausing, saving and loading, or resetting the game after a win or loss. In short, understanding and controlling game state is fundamental to making your game work as intended.
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Game State Basics
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Game state is the collection of all variables, values, and data structures that describe the current situation of your game at any given moment. This includes things like the position and status of all characters, the score, the level, which objects are active or inactive, and any temporary effects or rules that are currently in play. Without a well-defined game state, your game would have no way to remember or enforce its rules, track player progress, or respond to user input in a meaningful way. Managing the game state allows you to control how the game evolves over time, respond to events, and ensure that the player experience is consistent and logical. By organizing your game state clearly, you make it much easier to implement features such as pausing, saving and loading, or resetting the game after a win or loss. In short, understanding and controlling game state is fundamental to making your game work as intended.
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