Notice: This page requires JavaScript to function properly.
Please enable JavaScript in your browser settings or update your browser.
Aprende Streaming RPCs in gRPC | Advanced gRPC: Streaming, Errors, and Performance
Practice
Projects
Quizzes & Challenges
Quizzes
Challenges
/
Introduction to gRPC

bookStreaming RPCs in gRPC

Client-Side Streaming in gRPC

Client-side streaming in gRPC enables you to send a sequence of messages from the client to the server using a single established connection. In this pattern, the client writes multiple messages to the stream, and the server processes the stream and responds with a single message once the client has finished sending data.

How Client-Side Streaming Works

  • The client initiates a request to the server, opening a stream;
  • The client sends multiple messages over the stream, one after another;
  • The server receives the messages as they arrive but does not respond until the client signals that it has finished sending data;
  • Once the client completes its message stream, the server processes the received data and returns a single response message.

This approach is different from unary RPCs, where only one request and one response are exchanged, and from server-side streaming, where the server sends a stream of responses for a single client request.

Typical Use Cases

  • Uploading large files or data sets in chunks, such as media uploads or logs;
  • Sending a series of sensor readings or telemetry data for aggregation;
  • Collecting user input or events over time before processing them as a batch.

Trade-Offs and Considerations

  • Reduced network overhead: Sending multiple messages over a single connection minimizes connection setup and teardown costs;
  • Increased client responsibility: The client must manage the timing and order of message transmission, handling errors and retries as needed;
  • Server-side latency: The server only responds after all client messages are received, which may introduce a delay before the client receives feedback;
  • Flow control: Both client and server must handle flow control to avoid overwhelming the network or the server's processing capacity.

Practical Relevance

Client-side streaming is valuable when you need to send a sequence of related data points or large payloads that do not fit into a single message. It is especially useful for scenarios where batching or aggregating data on the client side improves efficiency, such as uploading logs, telemetry, or large files. By leveraging client-side streaming, you can create scalable, efficient, and robust communication patterns between distributed systems in modern applications.

question mark

Which statement best describes client-side streaming in gRPC, and how does it differ from other streaming types?

Select the correct answer

¿Todo estuvo claro?

¿Cómo podemos mejorarlo?

¡Gracias por tus comentarios!

Sección 3. Capítulo 1

Pregunte a AI

expand

Pregunte a AI

ChatGPT

Pregunte lo que quiera o pruebe una de las preguntas sugeridas para comenzar nuestra charla

bookStreaming RPCs in gRPC

Desliza para mostrar el menú

Client-Side Streaming in gRPC

Client-side streaming in gRPC enables you to send a sequence of messages from the client to the server using a single established connection. In this pattern, the client writes multiple messages to the stream, and the server processes the stream and responds with a single message once the client has finished sending data.

How Client-Side Streaming Works

  • The client initiates a request to the server, opening a stream;
  • The client sends multiple messages over the stream, one after another;
  • The server receives the messages as they arrive but does not respond until the client signals that it has finished sending data;
  • Once the client completes its message stream, the server processes the received data and returns a single response message.

This approach is different from unary RPCs, where only one request and one response are exchanged, and from server-side streaming, where the server sends a stream of responses for a single client request.

Typical Use Cases

  • Uploading large files or data sets in chunks, such as media uploads or logs;
  • Sending a series of sensor readings or telemetry data for aggregation;
  • Collecting user input or events over time before processing them as a batch.

Trade-Offs and Considerations

  • Reduced network overhead: Sending multiple messages over a single connection minimizes connection setup and teardown costs;
  • Increased client responsibility: The client must manage the timing and order of message transmission, handling errors and retries as needed;
  • Server-side latency: The server only responds after all client messages are received, which may introduce a delay before the client receives feedback;
  • Flow control: Both client and server must handle flow control to avoid overwhelming the network or the server's processing capacity.

Practical Relevance

Client-side streaming is valuable when you need to send a sequence of related data points or large payloads that do not fit into a single message. It is especially useful for scenarios where batching or aggregating data on the client side improves efficiency, such as uploading logs, telemetry, or large files. By leveraging client-side streaming, you can create scalable, efficient, and robust communication patterns between distributed systems in modern applications.

question mark

Which statement best describes client-side streaming in gRPC, and how does it differ from other streaming types?

Select the correct answer

¿Todo estuvo claro?

¿Cómo podemos mejorarlo?

¡Gracias por tus comentarios!

Sección 3. Capítulo 1
some-alt