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Apprendre Challenge: Refactor a Coordinate Struct | Composition, Inheritance, and Refactoring
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bookChallenge: Refactor a Coordinate Struct

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Refactor the provided Coordinate struct into a class and add a method to calculate the distance to another Coordinate object.

  • Replace the struct with a class named Coordinate that has X and Y properties.
  • Implement a constructor that accepts values for X and Y.
  • Add a method named DistanceTo that takes another Coordinate object as a parameter and returns the Euclidean distance between the two coordinates.
  • The distance is calculated as the square root of the sum of the squared differences of the X and Y values.

Solution

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Section 4. Chapitre 4
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bookChallenge: Refactor a Coordinate Struct

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Tâche

Swipe to start coding

Refactor the provided Coordinate struct into a class and add a method to calculate the distance to another Coordinate object.

  • Replace the struct with a class named Coordinate that has X and Y properties.
  • Implement a constructor that accepts values for X and Y.
  • Add a method named DistanceTo that takes another Coordinate object as a parameter and returns the Euclidean distance between the two coordinates.
  • The distance is calculated as the square root of the sum of the squared differences of the X and Y values.

Solution

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Tout était clair ?

Comment pouvons-nous l'améliorer ?

Merci pour vos commentaires !

Section 4. Chapitre 4
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