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Impara Practice: Creating Different Buttons in Figma | Mastering Prototyping in Figma
UI/UX Design with Figma
course content

Contenuti del Corso

UI/UX Design with Figma

UI/UX Design with Figma

1. Figma Basic Tools
4. Mastering Prototyping in Figma
5. Submitting Work: from Wireframe to Showcase

book
Practice: Creating Different Buttons in Figma

Let's discuss some takeaways from the whole section:

  1. Dropdown, checkbox, radio, and rating buttons demonstrate how small design changes can adapt buttons for various UI and UX needs;
  2. Reusable button types save time in future projects and maintain design consistency;
  3. Component variants streamline managing multiple button states (e.g., default, hover, active). Properties like icons, text, and states can be customized without duplicating components, reducing clutter. And features like "instance swap property" and "Boolean properties" make it easy to toggle elements on/off or swap icons, reducing the need for manual adjustments;
  4. Auto Layout ensures consistent spacing and alignment when arranging buttons or other design elements. It simplifies the process of making buttons responsive to resizing or changes;
  5. Keeping components and variants well-named and organized avoids confusion, especially in large projects. And grouping elements into frames or components ensures easier navigation and reuse.

Create a "Toggle" button switch with a functioning prototype similar to the picture below. Notice the connection arrows and the interaction settings.

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Sezione 4. Capitolo 8
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