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学ぶ Designing Home Screen | Creating a Catching Game Pack the Bag
Game Development with Cursor

bookDesigning Home Screen

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You are launching a new game called "Help Colin". Colin has overslept, the bus is almost here, and the user's task is to help him get ready by catching good school supplies while avoiding the bad ones. First, you will create a bright and friendly home screen that tells this story.

Download the prepared images (room.png, colin.png). Prefer to use your own assets? That's fine, keep the same filenames or update the prompt accordingly.

Build the home screen
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  1. Create a new folder for the project (e.g., help-colin-game) and open it in Cursor (File → Open Folder);
  2. Place room.png and colin.png in the project root;
  3. Open a new chat in Cursor;
  4. Paste the prompt below and run it;
  5. Click Go Live to preview.
What the result should include
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  • The background features room.png with a soft overlay to ensure the text is readable;
  • On the left side, there is a large image of Colin (colin.png);
  • The right side displays the game title along with a short, friendly story about Colin being late;
  • There is a primary action button that says "Help Colin!" which is big and colorful, and it will start the game later;
  • The overall mood includes floating school emojis for playful motion, with rounded, kid-friendly visuals designed to be responsive on both phones and laptops.
question mark

According to the prompt, what should be used as the background for the home screen in the 'Help Colin' game?

正しい答えを選んでください

すべて明確でしたか?

どのように改善できますか?

フィードバックありがとうございます!

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