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Lære Main Body | Main Body
Beginner Final Project: Hangman

Sveip for å vise menyen

book
Main Body

We will be able to test hangman() function while testing the final version of the game.

The hangman function implements the body of the program. Here we need to take into account every possible user guess and print user-communicating messages. We will implement this function in 5 steps for the ease of work.

Oppgave

Swipe to start coding

  1. Set condition if the word isn't guessed using is_word_guessed function. 2 arguments: gameword & used_letters.
  2. Print available letters using the get_available_letters function. 1 argument: used_letters.
  3. Set condition if the guess is not a letter.
  4. Set condition if the letter (guess) has been used already using the used_letters variable.
  5. Set condition if the letter is in the gameword.
  6. Set condition if the guesses_remaining is equal or lower than 0.
  7. Print the gameword.

THIS CODE RETURNS AND PRINTS NOTHING! WE WILL TEST IT LATER

Løsning

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Alt var klart?

Hvordan kan vi forbedre det?

Takk for tilbakemeldingene dine!

Seksjon 3. Kapittel 1

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book
Main Body

We will be able to test hangman() function while testing the final version of the game.

The hangman function implements the body of the program. Here we need to take into account every possible user guess and print user-communicating messages. We will implement this function in 5 steps for the ease of work.

Oppgave

Swipe to start coding

  1. Set condition if the word isn't guessed using is_word_guessed function. 2 arguments: gameword & used_letters.
  2. Print available letters using the get_available_letters function. 1 argument: used_letters.
  3. Set condition if the guess is not a letter.
  4. Set condition if the letter (guess) has been used already using the used_letters variable.
  5. Set condition if the letter is in the gameword.
  6. Set condition if the guesses_remaining is equal or lower than 0.
  7. Print the gameword.

THIS CODE RETURNS AND PRINTS NOTHING! WE WILL TEST IT LATER

Løsning

Switch to desktopBytt til skrivebordet for virkelighetspraksisFortsett der du er med et av alternativene nedenfor
Alt var klart?

Hvordan kan vi forbedre det?

Takk for tilbakemeldingene dine!

Seksjon 3. Kapittel 1
Switch to desktopBytt til skrivebordet for virkelighetspraksisFortsett der du er med et av alternativene nedenfor
Vi beklager at noe gikk galt. Hva skjedde?
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