Guard Clauses
When writing C functions, you often need to handle special or error cases before performing the main logic. A guard clause is a programming pattern where you check for these special cases at the beginning of a function and immediately return if the condition is met.
guard_clause_example.c
12345void process(int value) { if (value < 0) return; // guard clause: exit early if input is invalid // main logic continues here // ... }
This approach can make your code easier to read and maintain, as it prevents deep nesting and keeps the main logic clear and focused.
main.c
12345678910111213141516#include <stdio.h> void print_square_if_positive(int n) { if (n <= 0) { return; // Exit early if input is not positive } int square = n * n; printf("Square of %d is %d\n", n, square); } int main() { print_square_if_positive(5); // Valid input print_square_if_positive(-3); // Invalid input return 0; }
Without it, your function becomes deeply nested, harder to read, and more difficult to maintain.
validate_and_compute.c
12345678910111213141516#include <stdio.h> void print_square_if_positive(int n) { if (n > 0) { int square = n * n; printf("Square of %d is %d\n", n, square); } else { return; } } int main() { print_square_if_positive(5); // Valid input print_square_if_positive(-3); // Invalid input return 0; }
By applying this pattern consistently, your functions become simpler, clearer, and less prone to hidden bugs.
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Guard Clauses
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When writing C functions, you often need to handle special or error cases before performing the main logic. A guard clause is a programming pattern where you check for these special cases at the beginning of a function and immediately return if the condition is met.
guard_clause_example.c
12345void process(int value) { if (value < 0) return; // guard clause: exit early if input is invalid // main logic continues here // ... }
This approach can make your code easier to read and maintain, as it prevents deep nesting and keeps the main logic clear and focused.
main.c
12345678910111213141516#include <stdio.h> void print_square_if_positive(int n) { if (n <= 0) { return; // Exit early if input is not positive } int square = n * n; printf("Square of %d is %d\n", n, square); } int main() { print_square_if_positive(5); // Valid input print_square_if_positive(-3); // Invalid input return 0; }
Without it, your function becomes deeply nested, harder to read, and more difficult to maintain.
validate_and_compute.c
12345678910111213141516#include <stdio.h> void print_square_if_positive(int n) { if (n > 0) { int square = n * n; printf("Square of %d is %d\n", n, square); } else { return; } } int main() { print_square_if_positive(5); // Valid input print_square_if_positive(-3); // Invalid input return 0; }
By applying this pattern consistently, your functions become simpler, clearer, and less prone to hidden bugs.
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