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Aprenda Challenge: Implementing Character Classes | Advanced Java Features and Techniques
Java Data Structures

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Challenge: Implementing Character Classes

Task

Create a Java program that uses an enum called CharacterClass to represent different character classes in a game. Each character class should have associated attributes such as health points (hp) and attack points (atk). Implement a method printStats() that prints the statistics of the character.

Main.java

Main.java

copy
enum CharacterClass {
WARRIOR,
MAGE,
ARCHER,
ROGUE,
// Write your code here
}

public class Main {
public static void main(String[] args) {
// Test the enum methods
CharacterClass warrior = CharacterClass.WARRIOR;
CharacterClass mage = CharacterClass.MAGE;

warrior.printStats();
mage.printStats();
}
}
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enum CharacterClass { WARRIOR, MAGE, ARCHER, ROGUE, // Write your code here } public class Main { public static void main(String[] args) { // Test the enum methods CharacterClass warrior = CharacterClass.WARRIOR; CharacterClass mage = CharacterClass.MAGE; warrior.printStats(); mage.printStats(); } }
  • Define an enum called CharacterClass with different character classes (e.g., Warrior, Mage) and their attributes (e.g., hp, atk);

  • Include a constructor in the enum to initialize the attributes for each character class;

  • Implement a method printStats() within the enum to print the statistics of the character, including class name, health points (hp), and attack points (atk);

  • In the main program, create instances of character classes and call the printStats() method to display their statistics.

java
package com.example;

// Enum definition
enum CharacterClass {
WARRIOR(100, 20), MAGE(80, 30), ARCHER(90, 25), ROGUE(85, 28);

// Attributes
private final int hp;
private final int atk;

// Constructor
CharacterClass(int hp, int atk) {
this.hp = hp;
this.atk = atk;
}

// Method to print character statistics
public void printStats() {
System.out.println("Character Class: " + this);
System.out.println("Health Points (HP): " + hp);
System.out.println("Attack Points (ATK): " + atk);
System.out.println();
}
}

public class Main {
public static void main(String[] args) {
// Test the enum methods
CharacterClass warrior = CharacterClass.WARRIOR;
CharacterClass mage = CharacterClass.MAGE;

warrior.printStats();
mage.printStats();
}
}
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Seção 4. Capítulo 2

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