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Pointers Use Cases | Pointers Fundamentals
C++ Pointers and References
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C++ Pointers and References

C++ Pointers and References

1. Pointers Fundamentals
2. Pointer Arithmetic
3. References Fundamentals
4. Dynamic Memory Allocation

bookPointers Use Cases

When you pass a variable to a function, you're essentially passing its value. This means the function receives a copy of the data. Any modifications made inside the function DO NOT affect the original variable.

cpp

main

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#include <iostream> void increment(int num) { num++; } int main() { int num = 5; increment(num); std::cout << "Original value: " << num << std::endl; }

We can use pointers to enable a function to alter the original variable. This involves passing a memory address as an argument instead of the actual value.

cpp

main

copy
123456789101112
#include <iostream> void increment(int* num) { (*num)++; } int main() { int num = 5; int* p_num = &num; increment(p_num); std::cout << "Original value: " << num << std::endl; }

Note

You can bypass the creation of a pointer to a variable and instead directly use the address-of operator when passing a variable.

Tarefa
test

Swipe to show code editor

  • Create a function that swaps values of two variables.
  • Call this function.
  • Output the values of variables after the swap.

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Seção 1. Capítulo 4
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bookPointers Use Cases

When you pass a variable to a function, you're essentially passing its value. This means the function receives a copy of the data. Any modifications made inside the function DO NOT affect the original variable.

cpp

main

copy
12345678910
#include <iostream> void increment(int num) { num++; } int main() { int num = 5; increment(num); std::cout << "Original value: " << num << std::endl; }

We can use pointers to enable a function to alter the original variable. This involves passing a memory address as an argument instead of the actual value.

cpp

main

copy
123456789101112
#include <iostream> void increment(int* num) { (*num)++; } int main() { int num = 5; int* p_num = &num; increment(p_num); std::cout << "Original value: " << num << std::endl; }

Note

You can bypass the creation of a pointer to a variable and instead directly use the address-of operator when passing a variable.

Tarefa
test

Swipe to show code editor

  • Create a function that swaps values of two variables.
  • Call this function.
  • Output the values of variables after the swap.

Switch to desktopMude para o desktop para praticar no mundo realContinue de onde você está usando uma das opções abaixo
Tudo estava claro?

Como podemos melhorá-lo?

Obrigado pelo seu feedback!

Seção 1. Capítulo 4
toggle bottom row

bookPointers Use Cases

When you pass a variable to a function, you're essentially passing its value. This means the function receives a copy of the data. Any modifications made inside the function DO NOT affect the original variable.

cpp

main

copy
12345678910
#include <iostream> void increment(int num) { num++; } int main() { int num = 5; increment(num); std::cout << "Original value: " << num << std::endl; }

We can use pointers to enable a function to alter the original variable. This involves passing a memory address as an argument instead of the actual value.

cpp

main

copy
123456789101112
#include <iostream> void increment(int* num) { (*num)++; } int main() { int num = 5; int* p_num = &num; increment(p_num); std::cout << "Original value: " << num << std::endl; }

Note

You can bypass the creation of a pointer to a variable and instead directly use the address-of operator when passing a variable.

Tarefa
test

Swipe to show code editor

  • Create a function that swaps values of two variables.
  • Call this function.
  • Output the values of variables after the swap.

Switch to desktopMude para o desktop para praticar no mundo realContinue de onde você está usando uma das opções abaixo
Tudo estava claro?

Como podemos melhorá-lo?

Obrigado pelo seu feedback!

When you pass a variable to a function, you're essentially passing its value. This means the function receives a copy of the data. Any modifications made inside the function DO NOT affect the original variable.

cpp

main

copy
12345678910
#include <iostream> void increment(int num) { num++; } int main() { int num = 5; increment(num); std::cout << "Original value: " << num << std::endl; }

We can use pointers to enable a function to alter the original variable. This involves passing a memory address as an argument instead of the actual value.

cpp

main

copy
123456789101112
#include <iostream> void increment(int* num) { (*num)++; } int main() { int num = 5; int* p_num = &num; increment(p_num); std::cout << "Original value: " << num << std::endl; }

Note

You can bypass the creation of a pointer to a variable and instead directly use the address-of operator when passing a variable.

Tarefa
test

Swipe to show code editor

  • Create a function that swaps values of two variables.
  • Call this function.
  • Output the values of variables after the swap.

Switch to desktopMude para o desktop para praticar no mundo realContinue de onde você está usando uma das opções abaixo
Seção 1. Capítulo 4
Switch to desktopMude para o desktop para praticar no mundo realContinue de onde você está usando uma das opções abaixo
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