Course Content
C++ Smart Pointers
C++ Smart Pointers
Creating And Using Weak Pointers
The existence of weak pointers is tied to shared pointers. Typically, you should only use weak pointers when you are already using shared pointers in your code.
Creating weak pointers
We usually create a weak pointer from an existing std::shared_ptr
. This ensures that the weak pointer is observing an object that is already being managed by at-least one shared pointer.
In the above example, weakPtr
is constructed from sharedPtr
. The lifetime of weakPtr
is tied to sharedPtr
.
Using weak pointers
To use the object pointed to by a std::weak_ptr
, you must first convert it to a std::shared_ptr
using the lock()
method. The lock()
method checks if the object is still alive and, if so, returns a std::shared_ptr
to it. If the object has been destroyed, it returns an empty std::shared_ptr
.
Locking a weak pointer is necessary to ensure that the object doesn’t get destroyed while being used. For better understanding, think about what will happen when you try to access the object directly from the weak pointer, without calling lock()
.
Since a weak pointer doesn’t affect the object’s lifetime, the object can get destroyed while you are still trying to use it. By converting it into a shared pointer, you increase the reference count, and ensure that the object doesn’t die while in your use.
In the above example, we call the lock()
function on a weak pointer to convert it into a temporary shared pointer. In the next line, before performing any other action, we check whether the shared pointer is alive or not.
Swipe to show code editor
Complete the following code that creates a weak pointer from a shared pointer, converts the weak pointer into a shared pointer, and then safely tries to access the value of the dynamic object. Use the code comments as your guide.
Thanks for your feedback!
Creating And Using Weak Pointers
The existence of weak pointers is tied to shared pointers. Typically, you should only use weak pointers when you are already using shared pointers in your code.
Creating weak pointers
We usually create a weak pointer from an existing std::shared_ptr
. This ensures that the weak pointer is observing an object that is already being managed by at-least one shared pointer.
In the above example, weakPtr
is constructed from sharedPtr
. The lifetime of weakPtr
is tied to sharedPtr
.
Using weak pointers
To use the object pointed to by a std::weak_ptr
, you must first convert it to a std::shared_ptr
using the lock()
method. The lock()
method checks if the object is still alive and, if so, returns a std::shared_ptr
to it. If the object has been destroyed, it returns an empty std::shared_ptr
.
Locking a weak pointer is necessary to ensure that the object doesn’t get destroyed while being used. For better understanding, think about what will happen when you try to access the object directly from the weak pointer, without calling lock()
.
Since a weak pointer doesn’t affect the object’s lifetime, the object can get destroyed while you are still trying to use it. By converting it into a shared pointer, you increase the reference count, and ensure that the object doesn’t die while in your use.
In the above example, we call the lock()
function on a weak pointer to convert it into a temporary shared pointer. In the next line, before performing any other action, we check whether the shared pointer is alive or not.
Swipe to show code editor
Complete the following code that creates a weak pointer from a shared pointer, converts the weak pointer into a shared pointer, and then safely tries to access the value of the dynamic object. Use the code comments as your guide.
Thanks for your feedback!
Creating And Using Weak Pointers
The existence of weak pointers is tied to shared pointers. Typically, you should only use weak pointers when you are already using shared pointers in your code.
Creating weak pointers
We usually create a weak pointer from an existing std::shared_ptr
. This ensures that the weak pointer is observing an object that is already being managed by at-least one shared pointer.
In the above example, weakPtr
is constructed from sharedPtr
. The lifetime of weakPtr
is tied to sharedPtr
.
Using weak pointers
To use the object pointed to by a std::weak_ptr
, you must first convert it to a std::shared_ptr
using the lock()
method. The lock()
method checks if the object is still alive and, if so, returns a std::shared_ptr
to it. If the object has been destroyed, it returns an empty std::shared_ptr
.
Locking a weak pointer is necessary to ensure that the object doesn’t get destroyed while being used. For better understanding, think about what will happen when you try to access the object directly from the weak pointer, without calling lock()
.
Since a weak pointer doesn’t affect the object’s lifetime, the object can get destroyed while you are still trying to use it. By converting it into a shared pointer, you increase the reference count, and ensure that the object doesn’t die while in your use.
In the above example, we call the lock()
function on a weak pointer to convert it into a temporary shared pointer. In the next line, before performing any other action, we check whether the shared pointer is alive or not.
Swipe to show code editor
Complete the following code that creates a weak pointer from a shared pointer, converts the weak pointer into a shared pointer, and then safely tries to access the value of the dynamic object. Use the code comments as your guide.
Thanks for your feedback!
The existence of weak pointers is tied to shared pointers. Typically, you should only use weak pointers when you are already using shared pointers in your code.
Creating weak pointers
We usually create a weak pointer from an existing std::shared_ptr
. This ensures that the weak pointer is observing an object that is already being managed by at-least one shared pointer.
In the above example, weakPtr
is constructed from sharedPtr
. The lifetime of weakPtr
is tied to sharedPtr
.
Using weak pointers
To use the object pointed to by a std::weak_ptr
, you must first convert it to a std::shared_ptr
using the lock()
method. The lock()
method checks if the object is still alive and, if so, returns a std::shared_ptr
to it. If the object has been destroyed, it returns an empty std::shared_ptr
.
Locking a weak pointer is necessary to ensure that the object doesn’t get destroyed while being used. For better understanding, think about what will happen when you try to access the object directly from the weak pointer, without calling lock()
.
Since a weak pointer doesn’t affect the object’s lifetime, the object can get destroyed while you are still trying to use it. By converting it into a shared pointer, you increase the reference count, and ensure that the object doesn’t die while in your use.
In the above example, we call the lock()
function on a weak pointer to convert it into a temporary shared pointer. In the next line, before performing any other action, we check whether the shared pointer is alive or not.
Swipe to show code editor
Complete the following code that creates a weak pointer from a shared pointer, converts the weak pointer into a shared pointer, and then safely tries to access the value of the dynamic object. Use the code comments as your guide.