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Learn Challenge: Refactor a Coordinate Struct | Composition, Inheritance, and Refactoring
C# OOP Class Construction Drills

bookChallenge: Refactor a Coordinate Struct

Task

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Refactor the provided Coordinate struct into a class and add a method to calculate the distance to another Coordinate object.

  • Replace the struct with a class named Coordinate that has X and Y properties.
  • Implement a constructor that accepts values for X and Y.
  • Add a method named DistanceTo that takes another Coordinate object as a parameter and returns the Euclidean distance between the two coordinates.
  • The distance is calculated as the square root of the sum of the squared differences of the X and Y values.

Solution

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SectionΒ 4. ChapterΒ 4
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bookChallenge: Refactor a Coordinate Struct

Swipe to show menu

Task

Swipe to start coding

Refactor the provided Coordinate struct into a class and add a method to calculate the distance to another Coordinate object.

  • Replace the struct with a class named Coordinate that has X and Y properties.
  • Implement a constructor that accepts values for X and Y.
  • Add a method named DistanceTo that takes another Coordinate object as a parameter and returns the Euclidean distance between the two coordinates.
  • The distance is calculated as the square root of the sum of the squared differences of the X and Y values.

Solution

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Everything was clear?

How can we improve it?

Thanks for your feedback!

SectionΒ 4. ChapterΒ 4
single

single

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