Notice: This page requires JavaScript to function properly.
Please enable JavaScript in your browser settings or update your browser.
Learn Streaming RPCs in gRPC | Advanced gRPC: Streaming, Errors, and Performance
Introduction to gRPC

bookStreaming RPCs in gRPC

Client-Side Streaming in gRPC

Client-side streaming in gRPC enables you to send a sequence of messages from the client to the server using a single established connection. In this pattern, the client writes multiple messages to the stream, and the server processes the stream and responds with a single message once the client has finished sending data.

How Client-Side Streaming Works

  • The client initiates a request to the server, opening a stream;
  • The client sends multiple messages over the stream, one after another;
  • The server receives the messages as they arrive but does not respond until the client signals that it has finished sending data;
  • Once the client completes its message stream, the server processes the received data and returns a single response message.

This approach is different from unary RPCs, where only one request and one response are exchanged, and from server-side streaming, where the server sends a stream of responses for a single client request.

Typical Use Cases

  • Uploading large files or data sets in chunks, such as media uploads or logs;
  • Sending a series of sensor readings or telemetry data for aggregation;
  • Collecting user input or events over time before processing them as a batch.

Trade-Offs and Considerations

  • Reduced network overhead: Sending multiple messages over a single connection minimizes connection setup and teardown costs;
  • Increased client responsibility: The client must manage the timing and order of message transmission, handling errors and retries as needed;
  • Server-side latency: The server only responds after all client messages are received, which may introduce a delay before the client receives feedback;
  • Flow control: Both client and server must handle flow control to avoid overwhelming the network or the server's processing capacity.

Practical Relevance

Client-side streaming is valuable when you need to send a sequence of related data points or large payloads that do not fit into a single message. It is especially useful for scenarios where batching or aggregating data on the client side improves efficiency, such as uploading logs, telemetry, or large files. By leveraging client-side streaming, you can create scalable, efficient, and robust communication patterns between distributed systems in modern applications.

question mark

Which statement best describes client-side streaming in gRPC, and how does it differ from other streaming types?

Select the correct answer

Everything was clear?

How can we improve it?

Thanks for your feedback!

SectionΒ 3. ChapterΒ 1

Ask AI

expand

Ask AI

ChatGPT

Ask anything or try one of the suggested questions to begin our chat

bookStreaming RPCs in gRPC

Swipe to show menu

Client-Side Streaming in gRPC

Client-side streaming in gRPC enables you to send a sequence of messages from the client to the server using a single established connection. In this pattern, the client writes multiple messages to the stream, and the server processes the stream and responds with a single message once the client has finished sending data.

How Client-Side Streaming Works

  • The client initiates a request to the server, opening a stream;
  • The client sends multiple messages over the stream, one after another;
  • The server receives the messages as they arrive but does not respond until the client signals that it has finished sending data;
  • Once the client completes its message stream, the server processes the received data and returns a single response message.

This approach is different from unary RPCs, where only one request and one response are exchanged, and from server-side streaming, where the server sends a stream of responses for a single client request.

Typical Use Cases

  • Uploading large files or data sets in chunks, such as media uploads or logs;
  • Sending a series of sensor readings or telemetry data for aggregation;
  • Collecting user input or events over time before processing them as a batch.

Trade-Offs and Considerations

  • Reduced network overhead: Sending multiple messages over a single connection minimizes connection setup and teardown costs;
  • Increased client responsibility: The client must manage the timing and order of message transmission, handling errors and retries as needed;
  • Server-side latency: The server only responds after all client messages are received, which may introduce a delay before the client receives feedback;
  • Flow control: Both client and server must handle flow control to avoid overwhelming the network or the server's processing capacity.

Practical Relevance

Client-side streaming is valuable when you need to send a sequence of related data points or large payloads that do not fit into a single message. It is especially useful for scenarios where batching or aggregating data on the client side improves efficiency, such as uploading logs, telemetry, or large files. By leveraging client-side streaming, you can create scalable, efficient, and robust communication patterns between distributed systems in modern applications.

question mark

Which statement best describes client-side streaming in gRPC, and how does it differ from other streaming types?

Select the correct answer

Everything was clear?

How can we improve it?

Thanks for your feedback!

SectionΒ 3. ChapterΒ 1
some-alt