Introduction to Pointer
A pointer is a variable that stores the memory address of another variable. It allows direct manipulation of memory. Declaration and initialization of a pointer looks like this:
pointer.h
1int* p_Name = nullptr;
-
int
: specifies the base type of the variable that the pointer will point to. In this case, it's an integer; -
*
: called dereference operator, returns the value stored at the address held by a pointer; -
p_Name
: the name of the pointer variable. You can choose any valid variable name; -
nullptr
: is a keyword that represents a null pointer, indicating that it is empty and doesn't point to anything.
Note
Commonly, pointers are named with a prefix
p_
as a naming convention signifying that the variable is a pointer.
Swipe to start coding
- Declare and initialize pointer with a
nullptr
. - Display a pointer for a chosen primitive data type.
- Make sure its name has
p_
prefix.
Solution
solution.cpp
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Introduction to Pointer
A pointer is a variable that stores the memory address of another variable. It allows direct manipulation of memory. Declaration and initialization of a pointer looks like this:
pointer.h
1int* p_Name = nullptr;
-
int
: specifies the base type of the variable that the pointer will point to. In this case, it's an integer; -
*
: called dereference operator, returns the value stored at the address held by a pointer; -
p_Name
: the name of the pointer variable. You can choose any valid variable name; -
nullptr
: is a keyword that represents a null pointer, indicating that it is empty and doesn't point to anything.
Note
Commonly, pointers are named with a prefix
p_
as a naming convention signifying that the variable is a pointer.
Swipe to start coding
- Declare and initialize pointer with a
nullptr
. - Display a pointer for a chosen primitive data type.
- Make sure its name has
p_
prefix.
Solution
solution.cpp
Thanks for your feedback!
single
Awesome!
Completion rate improved to 5.88
Introduction to Pointer
Swipe to show menu
A pointer is a variable that stores the memory address of another variable. It allows direct manipulation of memory. Declaration and initialization of a pointer looks like this:
pointer.h
1int* p_Name = nullptr;
-
int
: specifies the base type of the variable that the pointer will point to. In this case, it's an integer; -
*
: called dereference operator, returns the value stored at the address held by a pointer; -
p_Name
: the name of the pointer variable. You can choose any valid variable name; -
nullptr
: is a keyword that represents a null pointer, indicating that it is empty and doesn't point to anything.
Note
Commonly, pointers are named with a prefix
p_
as a naming convention signifying that the variable is a pointer.
Swipe to start coding
- Declare and initialize pointer with a
nullptr
. - Display a pointer for a chosen primitive data type.
- Make sure its name has
p_
prefix.
Solution
solution.cpp
Thanks for your feedback!