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Numerical Data Types | Variables and Data Types
C++ Introduction
course content

Course Content

C++ Introduction

C++ Introduction

1. Getting Started
2. Introduction to Operators
3. Variables and Data Types
4. Introduction to Program Flow
5. Introduction to Functions

bookNumerical Data Types

Whole numbers

Integer data types are the most commonly used for whole numbers. The int data type can hold values within the range of -2,147,483,648 to 2,147,483,647.

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main

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12345678910
#include <iostream> int main() { int goodNumber = 12; int tooLarge = 2147483648; std::cout << "Printing goodNumber: " << goodNumber << std::endl; std::cout << "Printing tooLarge: " << tooLarge << std::endl; }

That happens because when you declare an int variable, it allocates precisely 4 bytes of your PC's memory. And numbers above 2147483647 (or below -2147483648) do not fit inside those 4 bytes. Luckily, other data types available can allocate you more(or less) space for your needs. Here is the table:

Data Type
Range
Size
short
-32,768 to 32,767
2 bytes
int
-2,147,483,648 to 2,147,483,647
4 bytes
long
-9223372036854775808 to 9223372036854775807
8 bytes

So you can use long to store large numbers (e.g., World's population). You can also use short if you are sure your number will not exceed the -32,768 to 32,767 range (e.g., storing a user's age). Using short will take up less memory space.

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main

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#include <iostream> int main() { short age = 22; int likes = 143200; long population = 8200000000; std::cout << "Age: " << age << std::endl; std::cout << "Likes: " << likes << std::endl; std::cout << "World's population: " << population << std::endl; }

Note

Be careful with the data type you select. If the range of a type is exceeded, the C++ compiler will not notify you, and you may receive an unexpected value without any indication of an error.

Floating point numbers

The data types above are designed to store whole numbers. If we tried to assign 1.6 to one of those, here is what we would get:

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main

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12345678
#include <iostream> int main() { // Change the data type to `float` o `double` int num = 1.6; std::cout << num << std::endl; }

The int type truncates the decimal part of a number. This behavior is the same for short and long types. To store floating-point (decimal) numbers**, you should use either the float or double data type.

Data Type
Precision
Size
float
7 decimal digits
4 bytes
double
15 decimal digits
8 bytes

Here is an example of using double to store 1.6.

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main

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12345678910
#include <iostream> int main() { float floatNum = 123.45678; double doubleNum = 123.45678; std::cout << "using float:" << floatNum - 123 << std::endl; std::cout << "using double:" << doubleNum - 123 << std::endl; }

Note

Since the float type only has a precision of seven digits, the number 123.456789 is already out of its range. It can lead to inaccurate results(as shown in the example below). So it is better to use double by default unless you are sure float's precision is enough.

Obviously, you can use float or double to store whole numbers since those are decimal numbers with a decimal part equal to 0. However, as a good practice, if a variable stores values that can only be whole numbers (e.g., population or likes), short/int/long should be used.

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Section 3. Chapter 3
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