Classes & Object-Oriented Basics
Object-oriented programming (OOP) organizes code by combining data and behavior into objects. Instead of using separate variables and functions, you model real-world concepts through classes.
In Python, a class defines how an object is structured and what it can do.
Defining a Class
A class is a template for creating objects, defined with the class keyword.
It specifies what attributes the object has and what it can do.
The special __init__ method runs when a new object is created, letting you set initial data.
For example, a Car class could define attributes like brand and year.
Creating and Using Objects
After defining a class, you create objects (instances) by calling the class like a function with the needed values.
Use dot notation to access attributes, e.g. my_car.brand.
Each object stores its own data based on what you provide.
Adding Methods to a Class
Classes can also define behavior through methods β functions written inside the class.
Methods let objects act based on their own data. For example, a Car class might have a method that says: "This is a Toyota from 2020."
Methods look like normal functions, but always take self as the first parameter.
self refers to the specific object calling the method, giving it access to its own attributes and other methods.
self.brand- this object's brand;self.describe()- this object's describe method.
Class vs Instance Variables
Inside a class, you can define:
- Instance variables: unique to each object (
self.brand); - Class variables: shared across all objects of that class.
Use instance variables for things like a car's model or year. Use class variables for shared values, like a general category.
Summary
- Classes define the structure and behavior of objects;
- Use
__init__to set up an object's data at creation; - Create objects by calling the class like a function;
- Methods add behavior to your objects;
selfrefers to the current object;- Class variables are shared; instance variables are unique.
Thanks for your feedback!
Ask AI
Ask AI
Ask anything or try one of the suggested questions to begin our chat
Awesome!
Completion rate improved to 5
Classes & Object-Oriented Basics
Swipe to show menu
Object-oriented programming (OOP) organizes code by combining data and behavior into objects. Instead of using separate variables and functions, you model real-world concepts through classes.
In Python, a class defines how an object is structured and what it can do.
Defining a Class
A class is a template for creating objects, defined with the class keyword.
It specifies what attributes the object has and what it can do.
The special __init__ method runs when a new object is created, letting you set initial data.
For example, a Car class could define attributes like brand and year.
Creating and Using Objects
After defining a class, you create objects (instances) by calling the class like a function with the needed values.
Use dot notation to access attributes, e.g. my_car.brand.
Each object stores its own data based on what you provide.
Adding Methods to a Class
Classes can also define behavior through methods β functions written inside the class.
Methods let objects act based on their own data. For example, a Car class might have a method that says: "This is a Toyota from 2020."
Methods look like normal functions, but always take self as the first parameter.
self refers to the specific object calling the method, giving it access to its own attributes and other methods.
self.brand- this object's brand;self.describe()- this object's describe method.
Class vs Instance Variables
Inside a class, you can define:
- Instance variables: unique to each object (
self.brand); - Class variables: shared across all objects of that class.
Use instance variables for things like a car's model or year. Use class variables for shared values, like a general category.
Summary
- Classes define the structure and behavior of objects;
- Use
__init__to set up an object's data at creation; - Create objects by calling the class like a function;
- Methods add behavior to your objects;
selfrefers to the current object;- Class variables are shared; instance variables are unique.
Thanks for your feedback!