Constructor and Attributes
One of the primary usage of the constructors is to initialize attributes of the class. A default constructor, for example, can be used to set initial values. For example:
main.cpp
1234567891011121314#include <iostream> class Person { public: Person() { name = "undefined"; } std::string name; }; int main() { Person person; std::cout << person.name; }
If you don't specify value for name attribute of the object, it will be set to underfined as a default. You can try removing this constructor to see what changes occur.
Initializing Attributes with Constructor
Like functions, constructors can take parameters, allowing different arguments during object creation. You can also overload them to handle varying numbers of arguments.
main.cpp
123456789101112131415161718class Person { public: Person(std::string _name, std::string _surname, int _age) { name = _name; surname = _surname; age = _age; } std::string name; std::string surname; int age; }; int main() { Person person("Bob", "Song", 23); }
Swipe to start coding
You are working with a Location
class and need to initialize its attributes using a constructor.
- Create a constructor that takes three parameters and assigns them to the instance variables.
- Create an object of the
Location
class using the constructor. - Output the initialized attributes of the object to the console.
Solution
solution.cpp
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