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Learn Predicates in STL | Working with Predicates and Algorithms
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C++ Functional Utilities

bookPredicates in STL

Predicates are a fundamental concept in the Standard Template Library (STL) and play a crucial role in making algorithms flexible and reusable. A predicate is any callable entityβ€”such as a function, function pointer, function object, or lambda expressionβ€”that takes one or more arguments and returns a boolean value. In the context of STL algorithms, predicates allow you to specify custom conditions for searching, filtering, counting, or transforming elements in a collection.

main.cpp

main.cpp

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#include <iostream> #include <vector> #include <algorithm> int main() { std::vector<int> numbers = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}; // Lambda predicate to check if a number is even auto is_even = [](int n) { return n % 2 == 0; }; // Use std::count_if with the predicate int even_count = std::count_if(numbers.begin(), numbers.end(), is_even); std::cout << "Number of even numbers: " << even_count << std::endl; }

The importance of predicates lies in their ability to encapsulate logic that determines whether an element satisfies a certain condition. This enables algorithms like std::count_if, std::find_if, and std::remove_if to operate on a wide variety of problems without being tied to a specific criterion. By passing different predicates, you can reuse the same algorithm for different tasks, making your code more modular and expressive.

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In the context of STL algorithms, what is a predicate?

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SectionΒ 2. ChapterΒ 1

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bookPredicates in STL

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Predicates are a fundamental concept in the Standard Template Library (STL) and play a crucial role in making algorithms flexible and reusable. A predicate is any callable entityβ€”such as a function, function pointer, function object, or lambda expressionβ€”that takes one or more arguments and returns a boolean value. In the context of STL algorithms, predicates allow you to specify custom conditions for searching, filtering, counting, or transforming elements in a collection.

main.cpp

main.cpp

copy
123456789101112131415161718
#include <iostream> #include <vector> #include <algorithm> int main() { std::vector<int> numbers = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}; // Lambda predicate to check if a number is even auto is_even = [](int n) { return n % 2 == 0; }; // Use std::count_if with the predicate int even_count = std::count_if(numbers.begin(), numbers.end(), is_even); std::cout << "Number of even numbers: " << even_count << std::endl; }

The importance of predicates lies in their ability to encapsulate logic that determines whether an element satisfies a certain condition. This enables algorithms like std::count_if, std::find_if, and std::remove_if to operate on a wide variety of problems without being tied to a specific criterion. By passing different predicates, you can reuse the same algorithm for different tasks, making your code more modular and expressive.

question mark

In the context of STL algorithms, what is a predicate?

Select the correct answer

Everything was clear?

How can we improve it?

Thanks for your feedback!

SectionΒ 2. ChapterΒ 1
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