Course Content
UI/UX Design with Figma
UI/UX Design with Figma
2. Creating and Organizing Objects in Figma
Layers in Figma: Organizing and Managing Your Design ElementsUsing Groups in Figma: Structuring and Nesting Objects EfficientlyShapes in Figma: Creating and Customizing Design ElementsAlignment of Objects in Figma: Precision and Layout OptimizationPen Tool in Figma: Creating Custom Shapes and Vector GraphicsFigma Version History: How to Track and Restore ChangesType Tool in Figma: Adding and Styling Text for UI/UX DesignFonts in Figma: Choosing and Applying Typography EffectivelyTypographic Hierarchy in Figma: Enhancing Readability and UI Design
3. Creating Visuals in Figma
Placing Photos and Videos in Figma: Enhancing Your Designs with MediaUsing Masks in Figma: Clipping and Layering for Advanced VisualsBlend Modes in Figma: Creating Stunning Effects and OverlaysColor and Gradient Fill in Figma: Mastering Palettes for UI/UX DesignButtons and Auto Layout in Figma: Streamlining Interactive ElementsFigma Components: Building Reusable Design Systems EfficientlyStyles in Figma: Creating Consistent Design Systems for UI/UXPlugins and Widgets in Figma: Extending Functionality for Better Workflow
4. Mastering Prototyping in Figma
Layout Grids, Rows, and Columns in Figma: Structuring Your DesignsGrid Theory in Figma: Designing for Precision and ConsistencyFrames vs. Groups in Figma: Choosing the Right StructureConstraints in Figma: Responsive Design Made EasyPrototyping Basics in Figma: Creating Interactive User FlowsVariants in Figma: Streamlining UI Components for EfficiencyComponent Properties in Figma: Enhancing Reusable Design ElementsPractice: Creating Different Buttons in Figma
5. Submitting Work: from Wireframe to Showcase
Wireframing in Figma: Laying the Foundation for a Great UIAnimating UI in Figma: Bringing Designs to LifeDesigning a Mobile App in Figma: From Concept to PrototypeFinalizing the Design: Polishing Your UI for Development HandoffTesting Your App Design: Ensuring a Seamless User ExperienceShowcasing Your Work: Presenting Your Figma Projects
Using Groups in Figma: Structuring and Nesting Objects Efficiently
- Groups are treated as single entities, making it easier to move or organize multiple objects together;
- The group is labeled as "Group" in the design panel, and you can rename it for clarity;
- Groups follow the same stacking order as individual layers;
- You can rearrange groups or objects within a group by dragging them in the layers panel;
- Groups can be nested (a group within another group) simply by drag a group into another group to nest it;
- Nested groups maintain stacking order, where objects in higher layers appear on top;
- Frames can be nested similarly to groups (a frame within another frame).
Make sure to:
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Use groups to keep designs organized and easy to manage;
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Lock individual groups or objects if you don't want them accidentally moved or edited;
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Rename groups to help in quickly identifying them in complex designs;
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To group, select multiple objects, right click and select "Group Selection", or alternatively, press Ctrl/Command + G;
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To ungroup, right-click and select "Ungroup" or press Ctrl/Command + Backspace (Figma default). Ctrl/Command + Shift + G (Adobe default) also works.
1. How can you ungroup objects in Figma? (Select two)
2. What happens if you lock a group in Figma?
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Section 2. Chapter 2