Logical Operators
Logical operators enable you to evaluate the truth of multiple expressions, establishing intricate and accurate conditions for your program.
Imagine you need to plot a point on a Cartesian coordinate system. You can only plot this point when you have both the x-coordinate and the y-coordinate. If even one of these coordinates is absent, the point can't be plotted.
We'll focus on three primary logical operators:
Symbol | Name | Usage Example | Description |
---|---|---|---|
&& | AND | a && b | a AND b |
|| | OR | a || b | a OR b |
! | NOT | !a | NOT a |
These operators return either true
or false
, depending on the given conditions.
With the introduction of the C99 standard, working with boolean data has become more straightforward thanks to the bool
(or _Bool
) data type. This data type can only hold two values: 1
(true) or 0
(false).
Main.c
1234567891011121314151617#include <stdio.h> int main() { int x = 45; int y = -4; /* Using AND operator: if `x` and `y` equals `true` (exists)), point will equal `1` */ bool point = (x && y); // x = true AND y = true printf("Point exists, because x and y exists\n"); printf("Result of expression equal: %d\n", point); return 0; }
To provide more context:
Main.c
1234567891011121314#include <stdio.h> int main() { int x = 45; int y = 150; bool point = (x < 50 && y > 100); // (x < 50) AND (y > 100) printf("Is the expression logically correct?\n"); printf("%d\n", point); return 0; }
Logical operators really shine when used in conjunction with conditional statements and loops.
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