Challenge: Implementing Character Classes
Task
Create a Java program that uses an enum
called CharacterClass
to represent different character classes in a game. Each character class should have associated attributes such as health points (hp
) and attack points (atk
). Implement a method printStats()
that prints the statistics of the character.
Main
123456789101112131415161718enum CharacterClass { WARRIOR, MAGE, ARCHER, ROGUE, // Write your code here } public class Main { public static void main(String[] args) { // Test the enum methods CharacterClass warrior = CharacterClass.WARRIOR; CharacterClass mage = CharacterClass.MAGE; warrior.printStats(); mage.printStats(); } }
Define an enum called
CharacterClass
with different character classes (e.g.,Warrior
,Mage
) and their attributes (e.g., hp, atk);Include a constructor in the enum to initialize the attributes for each character class;
Implement a method
printStats()
within the enum to print the statistics of the character, including class name, health points (hp), and attack points (atk);In the main program, create instances of character classes and call the
printStats()
method to display their statistics.
java991234567891011121314151617181920212223242526272829303132333435package com.example;// Enum definitionenum CharacterClass {WARRIOR(100, 20), MAGE(80, 30), ARCHER(90, 25), ROGUE(85, 28);// Attributesprivate final int hp;private final int atk;// ConstructorCharacterClass(int hp, int atk) {this.hp = hp;this.atk = atk;}// Method to print character statisticspublic void printStats() {System.out.println("Character Class: " + this);System.out.println("Health Points (HP): " + hp);System.out.println("Attack Points (ATK): " + atk);System.out.println();}}public class Main {public static void main(String[] args) {// Test the enum methodsCharacterClass warrior = CharacterClass.WARRIOR;CharacterClass mage = CharacterClass.MAGE;warrior.printStats();mage.printStats();}}
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