Game Improvement
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This is the code to make our player come back at it's start position when he lost so let's explain it:
cs9912345678910111213Vector2 startPosition;private void Start(){startPosition = transform.position;}void playerLost(){transform.position = startPosition;rb.velocity = Vector2.zero;Debug.Log("You lost");}
Vector2 startPosition
: this line declares a variablestartPosition
of typeVector2
. It will store the initial position of the player;private void Start()
: this method is called when the game starts. It assigns the current position of the player tostartPosition
, effectively saving the starting position;void playerLost()
: this custom method is triggered when the player loses. It resets the player's position to the savedstartPosition
, stops any movement by setting velocity to zero, and logs a message "You lost
" to the console.
cs912345678void playerLost(){transform.position = startPosition;rb.velocity = Vector2.zero;Debug.Log("You lost");}
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