Course Content
UI/UX Design with Figma
UI/UX Design with Figma
2. Creating and Organizing Objects in Figma
Layers in Figma: Organizing and Managing Your Design ElementsUsing Groups in Figma: Structuring and Nesting Objects EfficientlyShapes in Figma: Creating and Customizing Design ElementsAlignment of Objects in Figma: Precision and Layout OptimizationPen Tool in Figma: Creating Custom Shapes and Vector GraphicsFigma Version History: How to Track and Restore ChangesType Tool in Figma: Adding and Styling Text for UI/UX DesignFonts in Figma: Choosing and Applying Typography EffectivelyTypographic Hierarchy in Figma: Enhancing Readability and UI Design
3. Creating Visuals in Figma
Placing Photos and Videos in Figma: Enhancing Your Designs with MediaUsing Masks in Figma: Clipping and Layering for Advanced VisualsBlend Modes in Figma: Creating Stunning Effects and OverlaysColor and Gradient Fill in Figma: Mastering Palettes for UI/UX DesignButtons and Auto Layout in Figma: Streamlining Interactive ElementsFigma Components: Building Reusable Design Systems EfficientlyStyles in Figma: Creating Consistent Design Systems for UI/UXPlugins and Widgets in Figma: Extending Functionality for Better Workflow
4. Mastering Prototyping in Figma
Layout Grids, Rows, and Columns in Figma: Structuring Your DesignsGrid Theory in Figma: Designing for Precision and ConsistencyFrames vs. Groups in Figma: Choosing the Right StructureConstraints in Figma: Responsive Design Made EasyPrototyping Basics in Figma: Creating Interactive User FlowsVariants in Figma: Streamlining UI Components for EfficiencyComponent Properties in Figma: Enhancing Reusable Design ElementsPractice: Creating Different Buttons in Figma
5. Submitting Work: from Wireframe to Showcase
Wireframing in Figma: Laying the Foundation for a Great UIAnimating UI in Figma: Bringing Designs to LifeDesigning a Mobile App in Figma: From Concept to PrototypeFinalizing the Design: Polishing Your UI for Development HandoffTesting Your App Design: Ensuring a Seamless User ExperienceShowcasing Your Work: Presenting Your Figma Projects
Practice: Creating Different Buttons in Figma
Let's discuss some takeaways from the whole section:
- Dropdown, checkbox, radio, and rating buttons demonstrate how small design changes can adapt buttons for various UI and UX needs;
- Reusable button types save time in future projects and maintain design consistency;
- Component variants streamline managing multiple button states (e.g., default, hover, active). Properties like icons, text, and states can be customized without duplicating components, reducing clutter. And features like "instance swap property" and "Boolean properties" make it easy to toggle elements on/off or swap icons, reducing the need for manual adjustments;
- Auto Layout ensures consistent spacing and alignment when arranging buttons or other design elements. It simplifies the process of making buttons responsive to resizing or changes;
- Keeping components and variants well-named and organized avoids confusion, especially in large projects. And grouping elements into frames or components ensures easier navigation and reuse.
Create a "Toggle" button switch with a functioning prototype similar to the picture below. Notice the connection arrows and the interaction settings.
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Section 4. Chapter 8